Nuendo Metadata Application Screen
2014.03.18 - 2014.07.31
Development of a plugin software for Nuendo enabling panning and rendering of object-based audio in a multichannel audio playback environment.
Control screen for configuring location information and output settings
2014.11.16 - 2015.05.31
Implementation of a VST plugin software for Pro Tools/Nuendo that enables panning and monitoring in a multichannel audio playback environment.
Control screen for configuring location information and output settings
2015.03.01 - 2015.07.31
Optimization of the existing plugin software, implementation of additional object-based audio rendering functionality, and enhancement of the user interface.
2016.08.01 - 2016.11.30
Authoring tools are required to create content that includes AAP data, and a plugin-based solution will be developed for content providers to utilize.
2018.03.01 - 2018.05.31
Implementation of UHD Producer, a multichannel audio authoring plugin software. Development of features such as multichannel audio panning, binaural rendering, and GUI implementation.
2019.09.01 - 2019.10.30
Development of multi-object audio binaural rendering software in VST format, rendering object-based audio to reproduce spatial sound in a headphone environment using binaural rendering.
Object-based binaural rendering module based on relative positional information
2020.04.01 - 2020.10.30
Development of multi-object audio binaural rendering software in VST format, rendering object-based audio to reproduce spatial sound in a headphone environment using binaural rendering.
Main Screen of the implementation prototype
2021.03.01 - 2021.10.30
Implementation of a MAX Patch supporting the interaction and synchronization between the MAX External-based spatial audio rendering algorithm and the Unity video rendering system.
2022.06.01 - 2022.11.31
Implementation of a Max patch for building a spatial audio reproduction testbed. Development of a GUI for the effective operation and functionality of the spatial audio reproduction testbed.
Unity Prototype Interface
2023 - 2024
Development of a Unity plugin that reflects sound output from each object based on its spatial position and the presence of obstacles.
KU-VST 3DH Configuration Interface
2024 - 2025
A multichannel VST plugin that applies spatial audio variations to each channel according to the sound source’s position in space.
KU-VST will shape the future of spatial audio